Divinity Original Sin 2 showing a character shooting lighting over fire.

The Making of Divinity: Original Sin 2

In this 2019 GDC talk, Larian Studios’ Swen Vincke takes a look at all the strategies employed to make Divinity: Original Sin 2 a better game than Divinity: Original Sin 1, and how they turned out.

Spoiler: they were considering not including voice-acting.

If you’ve played this modern classic, or if you’re just curious, this video is well worth a watch:

Written by John

I'm a 36-year-old gamer, clinging onto the gamepad despite real life responsibilities trying to pull me kicking and screaming away. You can follow me on Twitter: @johnlevelsup.

Current setup: Gaming PC with a 1080 Ti, Xbox Series X, Steam Deck, and retro consoles, on a Gigabyte M32Q monitor, sitting on a Flexispot E7 standing desk.