2K Games has finally confirmed the development of a new Bioshock game. While the project will be in development for the next “several” years, we can’t help salivating at the prospect of exploring another gloriously beautiful and creative setting.
The Bioshock series has taken us to the underwater city of Rapture and to the floating city of Columbia. The next instalment in the Bioshock franchise will no doubt offer another awe-inspiring setting for players to explore.
Given that Bioshock has already taken players underwater and to the skies, here are two other potential settings for the next Bioshock game.
There’s nothing sexy about dark caves, but if any franchise can inject some imagination into an underground location, it’s Bioshock.
With steampunk, neon-lights and art-deco being featured in previous entries, we could see a sprawling underground city unlike any other, filled with claustrophobic tunnels and expansive caverns. Big Daddies could use their drills to create new routes and Little Sisters could follow their newly dug routes. Players could be faced with using light and dark to evade detection, which wasn’t utilised to great effect in Bioshock Infinite due to its much brighter aesthetic.
An underground location would be my number one bet for a future Bioshock location.
Heck, we’ve been above the clouds, so how about Bioshock takes us out into orbit in the next release?
A Bioshock setting in space would be unlike any other. While both titles set off-Earth tend to rely on technology to create their setting, Bioshock’s plasmids and isolated government’s misguided politics would create a world that would stand apart from other games.
A Big Daddy astronaut hurtling through space towards an air hatch a few steps away would be a terrifying sight.
Remember Waterworld? The Kevin Costner movie that should have been a blockbuster but ultimately flopped had one thing going for it: it’s setting. Seeing Bioshock adapt the floating location into a sprawling network of rafts, boats, ships and debris could create a video game location unlike any other.
In addition to the less-than-sane citizens of this floating failed utopia, players could have to negotiate fierce weather conditions and natural predators like sharks.
Players could explore the bowls of Titanic-inspired passenger liners, freight ships and even wooden pirate ships in a bizarre but creative world filled with a diverse number of vessels and even the ability to traverse underwater locations for short periods of time.
Where Would You Like to See the Next Bioshock Game Take Place?
Which setting would you like to see new studio Cloud Chamber use for the upcoming Bioshock game? A return to Rapture, Columbia, one of the above, or somewhere else? Let us know in the comments.